About
I started programming when I was 10 or 11. My first project was a platform called Destan built with PHP, and by 13 or 14 I made a map editor and a search engine. I spent the next few years building projects like that until I turned 16. I started Conqueror at 15. At 16 I rewrote the search engine I made as a kid. During that period I became Chairman of the Board at Vertex and left to found TurcoLabs. I was also congratulated by the Chief of Staff of Lucky Robots, a venture backed startup.
At 16, I consider myself the youngest and essentially the best game engine developer out there. I believe my game engine will eventually surpass the big ones, and right now I think it is easily in the top 5.
Besides that, I started working on a custom graphics API called Reyes and a physics engine called Phaseic for the engine.
Projects
Conqueror's Engine
ActiveGame engine I've been building since I was 15. Cross-platform, supports multiple physics and graphics backends. Still a lot of work to do but it's getting there.

Upcoming
- ReyesA modern low-level, cross-platform graphics API.In development · coming in the next few months
- PhaseicA real-time physics engine.In development · coming in the next few months
Companies
- Jul 2026 – PresentTurcoLabsOngoingFounder & CEO
Started in July 2026. Conqueror's Engine is our main project.
turcolabs.co → - Jan 2026 – Jul 2026VertexPastChairman of the Board
Joined in January 2026, later became Chairman of the Board. Left after a while to do my own thing.
Certificates
Blog
Posts coming soon.
People I look up to















Contact
Shoot me an email or find me online.
